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Difference between revisions of "Life Bar"

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m (The chocolate in Big Reunion is the life bar, so added info on that)
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Revision as of 13:26, April 19, 2019

A completed Life Bar in Bad Fur Day.

The Life Bar measures Conker's health in the Conker series. It is represented by Acorns in Conker's Pocket Tales and the cancelled Twelve Tales: Conker 64 and by Chocolate in Conker's Bad Fur Day, Conker: Live & Reloaded and Conker's Big Reunion.

The acorn-based Life Bar in Pocket Tales and Twelve Tales can be replenished by numerous Acorns, whereas the chocolate-based Life Bar in Bad Fur Day only takes up to six Chocolates. The icon displays at the top-left corner in every game if Conker is hit by an enemy.

In Pocket Tales, if Conker gets an Acorn, the Life Bar briefly displays and shows the Acorn total. A similar event happens in Bad Fur Day—when Conker collects an Chocolate (and is missing at least one Chocolate), the Life Bar pops up and shows the Chocolate being added to it.

Twelve Tales has a unique Life Bar icon that displays an Acorn on a tree branch; the Acorn is green but gradually chips and loses color if Conker loses energy. For instance, if Conker lost half of his health, the Life Bar shows an orange-brown Acorn. The Life Bar looked slightly different later in development, and had faint lines drawn on its acorn. Another build displays the number of Acorns that fuel the Life Bar.

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