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Chair
From the Conker Wiki, the Conker encyclopedia
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Chairs are an enemy in Conker's Pocket Tales.
Characteristics
Chairs are living chair creatures appearing only in indoor areas of Vultureville and Krow Keep. At first, Chairs give off the impression that they are ordinary chairs, but when Conker approaches one, it begins to walk after him. Chairs always face either left or right. Conker can defeat a Chair by shooting at it from his Slingshot ten times. In many cases where Conker does not have enough conkers for ammo, he must avoid the Chairs.
Gallery
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Sprite
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Sprite (Game Boy version)
[Edit] Conker's Pocket Tales
| |
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Protagonists | Conker • Berri |
Acorn friends | Blacksmith • Dusty • Forest Guardian • Forest Wong • Sheriff • Ted • Undertaker • Vulture Culture |
Enemies | Ant • Armadillo • Bat • Blob • Cactus • Chair • Chasing Plant • Crab • Crow • Fish • Flytrap • Mushroom • Shark • Snake • Spider • Toy Mouse • Wolf |
Obstacles | Blade • Boulder • Flying Sword • Spike • Tumbleweed |
Antagonists | Hsstamean • Sol and Luxo • Waldorf • Honker • Swamp Fiend • Golem • Evil Acorn |
Worlds | Willow Woods • Vultureville • Krow Keep • Mako Islands • Claw Swamp • Aztec Temple • Catacombs |
Items | Acorn • Conker • Gold • Invite • Key • Mask • Pickaxe • Present • Saw • Secret Present • Slingshot • Special Key • Tankard • Token • Torch |
Moves | Digging • Jumping • Punching • Pushing • Running • Stomping • Swimming • Walking |
Sub-games | Shooting Gallery • Bank Shootout • Gold Panning • Pea-Under-Cup • Boat Race • Hurdles Race • Swimming Race • Long Jump • Coconut Shoot |
Puzzles | Block puzzle • Switch puzzle |