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Invite
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- “When all four of these are collected from a level, a door will open in the secret caves beneath Willow Woods...”
- —Game instruction booklet
Invites,[1] otherwise known as Invitations, are an item in Conker's Pocket Tales.
Location and uses
Invites are small collectible pieces of paper that were handouts provided for others to join Conker's birthday party. However, at the start of the game, the Evil Acorn kidnapped Berri and scattered Conker's Presents and Invites across the world map. Invites have the same purpose as red Presents, as both are optional unless the player is striving toward a 100% completion. By collecting every one of each item, Conker can access The Mysterious Cave of Willow Woods.
Gallery
Conker finds an Invite in Vultureville
References
- ↑ Conker's Pocket Tales instruction booklet, page 10
[Edit] Conker's Pocket Tales
| |
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Protagonists | Conker • Berri |
Acorn friends | Blacksmith • Dusty • Forest Guardian • Forest Wong • Sheriff • Ted • Undertaker • Vulture Culture |
Enemies | Ant • Armadillo • Bat • Blob • Cactus • Chair • Chasing Plant • Crab • Crow • Fish • Flytrap • Mushroom • Shark • Snake • Spider • Toy Mouse • Wolf |
Obstacles | Blade • Boulder • Flying Sword • Spike • Tumbleweed |
Antagonists | Hsstamean • Sol and Luxo • Waldorf • Honker • Swamp Fiend • Golem • Evil Acorn |
Worlds | Willow Woods • Vultureville • Krow Keep • Mako Islands • Claw Swamp • Aztec Temple • Catacombs |
Items | Acorn • Conker • Gold • Invite • Key • Mask • Pickaxe • Present • Saw • Secret Present • Slingshot • Special Key • Tankard • Token • Torch |
Moves | Digging • Jumping • Punching • Pushing • Running • Stomping • Swimming • Walking |
Sub-games | Shooting Gallery • Bank Shootout • Gold Panning • Pea-Under-Cup • Boat Race • Hurdles Race • Swimming Race • Long Jump • Coconut Shoot |
Puzzles | Block puzzle • Switch puzzle |