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Difference between revisions of "Running"

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[[File:Conker and Flytrap CPT.png|thumb|Conker runs from a [[Flytrap]].]]
[[File:Conker and Flytrap CPT.png|thumb|Conker runs from a [[Flytrap]].]]
'''Running'''<ref>''Conker's Pocket Tales'' instruction booklet, page 6</ref> is an ability used by [[Conker the Squirrel|Conker]] in every ''[[Conker (series)|Conker]]'' title (excluding ''[[Diddy Kong Racing]]''). It is a faster way for him to move around a location than [[walking]].
'''Running'''<ref>''Conker's Pocket Tales'' instruction booklet, page 6</ref> is an ability used by [[Conker]] in every ''[[Conker (series)|Conker]]'' title (excluding ''[[Diddy Kong Racing]]''). It is a faster way for him to move around a location than [[walking]].


In ''[[Conker's Pocket Tales]]'', the player must double tap {{button|gbc|pad}} to make Conker run. In ''[[Conker's Bad Fur Day]]'' and subsequent ''Conker'' games, Conker runs if the player moves the control stick completely forward.
In ''[[Conker's Pocket Tales]]'', the player must double tap {{button|gbc|pad}} to make Conker run. In ''[[Conker's Bad Fur Day]]'' and subsequent ''Conker'' games, Conker runs if the player moves the control stick completely forward.

Revision as of 15:10, February 2, 2022


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Conker runs from a Flytrap.

Running[1] is an ability used by Conker in every Conker title (excluding Diddy Kong Racing). It is a faster way for him to move around a location than walking.

In Conker's Pocket Tales, the player must double tap +Control Pad to make Conker run. In Conker's Bad Fur Day and subsequent Conker games, Conker runs if the player moves the control stick completely forward.

Trivia

  • The manual for Conker's Pocket Tales erroneously shows artwork of Conker swimming rather than running.

References

  1. Conker's Pocket Tales instruction booklet, page 6