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Jumping
From the Conker Wiki, the Conker encyclopedia
Revision as of 00:55, September 14, 2018 by Metalex123 (talk | contribs) (Added templates and lots of categories)
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Jumping is a move used by Conker to go from a lower point of elevation to a higher one. Jumping is present in every Conker game. Like with many video game, the A button is used for jumping. In Conker: Live & Reloaded, pressing down on the left thumbstick is also an alternate way of jumping.
In Bad Fur Day and Live & Reloaded, there is a jumping variant that allows for higher jumps, known as the high jump. It allows Conker to reach even higher points of elevation that the normal jump cannot. This jump is executed by pressing A while holding the Z button in Bad Fur Day (or the right trigger in Live & Reloaded).
[Edit] Conker's Pocket Tales
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Protagonists | Conker • Berri |
Acorn friends | Blacksmith • Dusty • Forest Guardian • Forest Wong • Sheriff • Ted • Undertaker • Vulture Culture |
Enemies | Ant • Armadillo • Bat • Blob • Cactus • Chair • Chasing Plant • Crab • Crow • Fish • Flytrap • Mushroom • Shark • Snake • Spider • Toy Mouse • Wolf |
Obstacles | Blade • Boulder • Flying Sword • Spike • Tumbleweed |
Antagonists | Hsstamean • Sol and Luxo • Waldorf • Honker • Swamp Fiend • Golem • Evil Acorn |
Worlds | Willow Woods • Vultureville • Krow Keep • Mako Islands • Claw Swamp • Aztec Temple • Catacombs |
Items | Acorn • Conker • Gold • Invite • Key • Mask • Pickaxe • Present • Saw • Secret Present • Slingshot • Special Key • Tankard • Token • Torch |
Moves | Digging • Jumping • Punching • Pushing • Running • Stomping • Swimming • Walking |
Sub-games | Shooting Gallery • Bank Shootout • Gold Panning • Pea-Under-Cup • Boat Race • Hurdles Race • Swimming Race • Long Jump • Coconut Shoot |
Puzzles | Block puzzle • Switch puzzle |