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{{About|the item in various Conker games|the main character of the series|[[Conker the Squirrel]]}}
__NOTOC__
{{Quote|Conkers provide ammo for the slingshot.|''Conker's Pocket Tales''}}
[[File:Conker nut.jpg|thumb]]
[[File:Conker nut.jpg|thumb]]
{{Quote|Conkers provide ammo for the slingshot.|''Conker's Pocket Tales''}}
'''Conkers''' are nuts that sprout from a {{wp|Aesculus hippocastanum}} tree. In the ''[[Conker (franchise)|Conker]]'' franchise, they are used as [[Slingshot]] ammo.
'''Conkers''' are nuts that sprout from a {{w|Aesculus hippocastanum}} tree. In the ''[[Conker series|Conker]]'' series, they are used as [[Slingshot]] ammo.
 
==Location and uses==
===''Conker's Pocket Tales''===
Conkers first appear in ''[[Conker's Pocket Tales]]'', and they are considerably the counterpart to [[Acorn]]s as both are scattered in various parts of the overworld, including the interiors. Conker cannot fire any Conkers unless he obtains a Slingshot in the [[Windmill]] of [[Willow Woods]]. The first Conker nut is inside of [[Conker's House]], to the right of his green couch. There is conker icon that shows how many of them Conker has collected. Whenever he collects a conker, the icon briefly displays at the top-right corner. Whenever the game is reset, Conker loses every conker that he collected.


Conkers first appear in ''[[Conker's Pocket Tales]]'', and they are considerably the counterpart to [[Acorn]]s as both are scattered in various parts of the overworld, including the interiors. Conker cannot fire any Conkers unless he obtains a Slingshot in the [[Windmill]] of [[Willow Woods]]. The first Conker nut is inside of [[Conker's House]], to the right of his green couch. Conker nuts have an icon that keeps count of the number; the icon briefly displays at the top-right corner when Conker obtains a Conker nut.
In the Game Boy version, the number of conkers is always shown on the HUD at the bottom part of the screen. Conker starts his journey with ten conkers. Neither a conker nor an acorn can be found in Conker's House in this version. Whenever Conker uses a [[Save Point]] or exits a room, conkers are added back on the overworld, and Conker can take advantage of this to easily obtain more conkers.


Conkers were planned to appear in the cancelled ''[[Twelve Tales: Conker 64]]''. Conker could even shake them out of trees. The number of Conkers were consistently displayed on-screen in the 1997 build, when the game was named ''Conker's Quest''. In later revisions, the equals sign was dropped, the numbers received a new font and were repositioned to the top, and the Conker icon was resized and moved to the bottom.
===''Conker's Bad Fur Day''===
Conkers reappear in ''[[Conker's Bad Fur Day]]'' but only from specific [[Context Zone]]s where Conker uses the Slingshot. Contrary to ''Pocket Tales'', Conker can fire an unlimited amount of Conkers. Conker fires flaming Conker nuts from the Context Zone in the chapter [[It's War]], in which he must individually fire at two [[TNT Imp]]s.


Conkers reappear in ''[[Conker's Bad Fur Day]]'' but only from specific [[B Pad]]s where Conker uses the Slingshot. Contrary to ''Pocket Tales'', Conker can fire an unlimited amount of Conkers. Conker fires flaming Conker nuts from the B Pad in the chapter [[It's War]], in which he must individually fire at two [[TNT Imp]]s.
==Non-canonical appearances==
===''Twelve Tales: Conker 64''===
Conkers were planned to appear in the cancelled ''[[Twelve Tales: Conker 64]]''. Conker could even shake them out of trees. The number of Conkers were consistently displayed on-screen in the 1997 build, when the game was named ''Conker's Quest''. In later revisions, the equals sign was dropped, the numbers received a new font and were placed at the top, and the Conker icon was resized and moved to the bottom.


==Gallery==
==Gallery==
===''Conker's Pocket Tales''===
<gallery>
<gallery>
Conkers House CPT.png|Conker stands below a Conker nut in his house. (''Pocket Tales'')
Conker item CPT sprite.png|Sprite
Conker HUD CPT.png|An icon displaying the number of Conkers appears when Conker gets an Acorn. (''Pocket Tales'')
Conker item CPT GB sprite.png|Game Boy sprite
Conkers Quest lake.png|A Conker nut in the HUD of ''Twelve Tales'' (when it was ''Conker's Quest'').
Conker item CPT HUD sprite.png|HUD sprite
Conker item CPT GB HUD sprite.png|HUD sprite (Game Boy)
Conkers House CPT.png|Conker stands in front of a conker inside of his house.
Conker HUD CPT.png|An icon displaying the number of Conkers appears when Conker gets an Acorn.
</gallery>
 
===''Twelve Tales: Conker 64''===
<gallery>
Conkers Quest lake.png|A conker can be seen in the top-right HUD of an early build of ''Twelve Tales'' (when it was ''Conker's Quest'').
Twelve Tales Conkers HUD.png|A Conker nut displayed in the HUD in a later build of ''Twelve Tales''.
Twelve Tales Conkers HUD.png|A Conker nut displayed in the HUD in a later build of ''Twelve Tales''.
</gallery>
</gallery>
{{CPT}}
{{CPT}}
{{CBFD}}
{{CBFD}}
[[Category:Items]]
[[Category:Context-sensitive items]]
[[Category:Context-sensitive items]]
[[Category:Conker's Pocket Tales]]
[[Category:Items in Conker's Pocket Tales]]
[[Category:Items in Conker's Bad Fur Day]]
[[Category:Items in Conker: Live & Reloaded]]
[[Category:Twelve Tales: Conker 64]]
[[Category:Twelve Tales: Conker 64]]
[[Category:Conker's Bad Fur Day]]
[[Category:Conker: Live & Reloaded]]

Latest revision as of 23:20, December 6, 2023

“Conkers provide ammo for the slingshot.”
Conker's Pocket Tales
Conker nut.jpg

Conkers are nuts that sprout from a Aesculus hippocastanum tree. In the Conker franchise, they are used as Slingshot ammo.

Location and uses

Conker's Pocket Tales

Conkers first appear in Conker's Pocket Tales, and they are considerably the counterpart to Acorns as both are scattered in various parts of the overworld, including the interiors. Conker cannot fire any Conkers unless he obtains a Slingshot in the Windmill of Willow Woods. The first Conker nut is inside of Conker's House, to the right of his green couch. There is conker icon that shows how many of them Conker has collected. Whenever he collects a conker, the icon briefly displays at the top-right corner. Whenever the game is reset, Conker loses every conker that he collected.

In the Game Boy version, the number of conkers is always shown on the HUD at the bottom part of the screen. Conker starts his journey with ten conkers. Neither a conker nor an acorn can be found in Conker's House in this version. Whenever Conker uses a Save Point or exits a room, conkers are added back on the overworld, and Conker can take advantage of this to easily obtain more conkers.

Conker's Bad Fur Day

Conkers reappear in Conker's Bad Fur Day but only from specific Context Zones where Conker uses the Slingshot. Contrary to Pocket Tales, Conker can fire an unlimited amount of Conkers. Conker fires flaming Conker nuts from the Context Zone in the chapter It's War, in which he must individually fire at two TNT Imps.

Non-canonical appearances

Twelve Tales: Conker 64

Conkers were planned to appear in the cancelled Twelve Tales: Conker 64. Conker could even shake them out of trees. The number of Conkers were consistently displayed on-screen in the 1997 build, when the game was named Conker's Quest. In later revisions, the equals sign was dropped, the numbers received a new font and were placed at the top, and the Conker icon was resized and moved to the bottom.

Gallery

Conker's Pocket Tales

Twelve Tales: Conker 64