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Difference between revisions of "Programmer"
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[[File:Programmer.png|thumb|The Programmer communicates to Conker in ''Conker's Bad Fur Day''.]] | [[File:Programmer.png|thumb|The Programmer communicates to Conker in ''Conker's Bad Fur Day''.]] | ||
The '''Programmer''' is | The '''Programmer''' is a character in ''[[Conker's Bad Fur Day]]'' and its remake ''[[Conker: Live & Reloaded]]''. | ||
==Biography== | |||
The Programmer is an unseen character whom [[Conker]] communicates to in the [[Heist]] chapter. As the same suggests, he is the game programmer, who is represented by a command prompt at the bottom-left corner. | |||
After Conker's unsuccessful third attempt at throwing [[Heinrich]] out of the airlock, he pounces at Conker's spacesuit. The game freezes, and Conker asks the Programmer to help him defeat Heinrich. The Programmer agrees, and in a ''{{wp|The Matrix}}''-type scene, Conker picks a [[Katana]] from a long array of weapons. Conker requests him to teleport him and Heinrich into the throne room of the [[Panther King's Castle]]. | After Conker's unsuccessful third attempt at throwing [[Heinrich]] out of the airlock, he pounces at Conker's spacesuit. The game freezes, and Conker asks the Programmer to help him defeat Heinrich. The Programmer agrees, and in a ''{{wp|The Matrix}}''-type scene, Conker picks a [[Katana]] from a long array of weapons. Conker requests him to teleport him and Heinrich into the throne room of the [[Panther King's Castle]]. | ||
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{{CBFD}} | {{CBFD}} | ||
[[Category:Characters | [[Category:Characters in Conker's Bad Fur Day]] | ||
[[Category:Characters in Conker: Live & Reloaded]] | |||
[[Category:Conker: Live & Reloaded]] |
Latest revision as of 04:02, December 12, 2023
The Programmer is a character in Conker's Bad Fur Day and its remake Conker: Live & Reloaded.
Biography
The Programmer is an unseen character whom Conker communicates to in the Heist chapter. As the same suggests, he is the game programmer, who is represented by a command prompt at the bottom-left corner.
After Conker's unsuccessful third attempt at throwing Heinrich out of the airlock, he pounces at Conker's spacesuit. The game freezes, and Conker asks the Programmer to help him defeat Heinrich. The Programmer agrees, and in a The Matrix-type scene, Conker picks a Katana from a long array of weapons. Conker requests him to teleport him and Heinrich into the throne room of the Panther King's Castle.
The Programmer unpauses the game, and Conker mutilates Heinrich's head. The Programmer leaves, however in the commotion, Conker realizes he forgot to ask him to revive Berri.
Trivia
- Conker communicates with a similar character in the Uga Buga chapter, the Maestro. Like the Programmer, Maestro is also represented by a game developer. The Maestro only appears once, when Conker requests him change the background music of the Dragon Statue room to something "less dramatic".