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Mask
From the Conker Wiki, the Conker encyclopedia
- “Allows Conker to swim in deep water—otherwise he can only wade.”
- —Conker's Pocket Tales instruction booklet, page 10
The Mask[1] is an item that allows Conker to swim underwater in Conker's Pocket Tales. He obtains this item shortly after defeating Sol and Luxo in Vulture Ville.
Early footage of Twelve Tales: Conker 64 reveals that the Mask was planned to make an appearance. Its purpose is unknown, as Conker can swim underwater without the Mask. Although it possibly helped him breathe underwater.
The Confidence Pills from Conker's Bad Fur Day have a similar role. After Conker takes them in Poo Cabin, he gets rid of his floaties and receives the confidence to swim underwater.
Gallery
References
- ↑ Conker's Pocket Tales instruction booklet, page 10
[Edit] Conker's Pocket Tales
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Protagonists | Conker • Berri |
Acorn friends | Blacksmith • Dusty • Forest Guardian • Forest Wong • Sheriff • Ted • Undertaker • Vulture Culture |
Enemies | Ant • Armadillo • Bat • Blob • Cactus • Chair • Chasing Plant • Crab • Crow • Fish • Flytrap • Mushroom • Shark • Snake • Spider • Toy Mouse • Wolf |
Obstacles | Blade • Boulder • Flying Sword • Spike • Tumbleweed |
Antagonists | Hsstamean • Sol and Luxo • Waldorf • Honker • Swamp Fiend • Golem • Evil Acorn |
Worlds | Willow Woods • Vultureville • Krow Keep • Mako Islands • Claw Swamp • Aztec Temple • Catacombs |
Items | Acorn • Conker • Gold • Invite • Key • Mask • Pickaxe • Present • Saw • Secret Present • Slingshot • Special Key • Tankard • Token • Torch |
Moves | Digging • Jumping • Punching • Pushing • Running • Stomping • Swimming • Walking |
Sub-games | Shooting Gallery • Bank Shootout • Gold Panning • Pea-Under-Cup • Boat Race • Hurdles Race • Swimming Race • Long Jump • Coconut Shoot |
Puzzles | Block puzzle • Switch puzzle |