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Difference between revisions of "Forest Guardian"
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{{Infobox character | {{Infobox character | ||
|image=[[File:Forest Guardian.png| | |image=[[File:Forest Guardian.png|150px]] | ||
|gender=Male | |gender=Male | ||
|first_appearance=''[[Conker's Pocket Tales]]'' | |first_appearance=''[[Conker's Pocket Tales]]'' | ||
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When Conker first talks to the Forest Guardian, he gives him a blue [[Present]] and a [[Key]] to unlock the [[Windmill]]. He tells Conker to return with a [[Slingshot]] to be equipped for entering Spooky Forest. When Conker returns with a Slingshot, the Forest Guardian has him play a target practice sub-game, [[Shooting Gallery]]. If Conker completes it, the Forest Guardian allows him to enter the Spooky Forest. | When Conker first talks to the Forest Guardian, he gives him a blue [[Present]] and a [[Key]] to unlock the [[Windmill]]. He tells Conker to return with a [[Slingshot]] to be equipped for entering Spooky Forest. When Conker returns with a Slingshot, the Forest Guardian has him play a target practice sub-game, [[Shooting Gallery]]. If Conker completes it, the Forest Guardian allows him to enter the Spooky Forest. | ||
{{CPT}} | {{CPT}} | ||
[[Category:Conker's Pocket Tales]] | [[Category:Conker's Pocket Tales]] | ||
[[Category:Acorns]] | [[Category:Acorns]] |
Revision as of 21:03, October 17, 2018
Forest Guardian | |
File:Forest Guardian.png | |
Gender | Male |
First appearance | Conker's Pocket Tales |
Species | Acorn People |
Color | Brown |
Eye color | Black |
- “The Forest Guardian lives in Willow Woods, near the Spooky Forest area. All the Guardian can do now is hope that Conker is successful in stopping the Evil Acorn!”
- —Conker's Pocket Tales manual, page 16
The Forest Guardian is one of two notable Acorn People members who reside in Willow Woods of Conker's Pocket Tales, the other being Forest Wong. As his name suggests, Forest Guardian guards the entrance to a forest, more specifically the Spooky Forest.
According to the normal Acorn People, the Forest Guardian's house is on the north-east of Willow Woods. Inside his house is an Acorn, a Conker, and a map of Willow Woods.
When Conker first talks to the Forest Guardian, he gives him a blue Present and a Key to unlock the Windmill. He tells Conker to return with a Slingshot to be equipped for entering Spooky Forest. When Conker returns with a Slingshot, the Forest Guardian has him play a target practice sub-game, Shooting Gallery. If Conker completes it, the Forest Guardian allows him to enter the Spooky Forest.
[Edit] Conker's Pocket Tales
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Protagonists | Conker • Berri |
Acorn friends | Blacksmith • Dusty • Forest Guardian • Forest Wong • Sheriff • Ted • Undertaker • Vulture Culture |
Enemies | Ant • Armadillo • Bat • Blob • Cactus • Chair • Chasing Plant • Crab • Crow • Fish • Flytrap • Mushroom • Shark • Snake • Spider • Toy Mouse • Wolf |
Obstacles | Blade • Boulder • Flying Sword • Spike • Tumbleweed |
Antagonists | Hsstamean • Sol and Luxo • Waldorf • Honker • Swamp Fiend • Golem • Evil Acorn |
Worlds | Willow Woods • Vultureville • Krow Keep • Mako Islands • Claw Swamp • Aztec Temple • Catacombs |
Items | Acorn • Conker • Gold • Invite • Key • Mask • Pickaxe • Present • Saw • Secret Present • Slingshot • Special Key • Tankard • Token • Torch |
Moves | Digging • Jumping • Punching • Pushing • Running • Stomping • Swimming • Walking |
Sub-games | Shooting Gallery • Bank Shootout • Gold Panning • Pea-Under-Cup • Boat Race • Hurdles Race • Swimming Race • Long Jump • Coconut Shoot |
Puzzles | Block puzzle • Switch puzzle |