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Shooting Gallery
Shooting Gallery[1] is the first sub-game in Conker's Pocket Tales. Conker can play the Shooting Gallery by talking to the Forest Guardian once he has obtained the Slingshot. Once Conker has completed this sub-game, he cannot replay it again.
The goal is for Conker to shoot down six targets using his Slingshot within 20 seconds. There are five targets, each with a red outline and a blue center. Only one target pops up at a time. A different one pops up either every few seconds or after Conker has shot down a different target. If Conker completes the minigame, the Forest Guardian allows him to enter the Spooky Forest, and a Present also appears outside of the Forest Guardian's house.
Controls
- - Move cursor
- or - Shoot
References
- ↑ Conker's Pocket Tales manual, page 14.
[Edit] Conker's Pocket Tales
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Protagonists | Conker • Berri |
Acorn friends | Blacksmith • Dusty • Forest Guardian • Forest Wong • Sheriff • Ted • Undertaker • Vulture Culture |
Enemies | Ant • Armadillo • Bat • Blob • Cactus • Chair • Chasing Plant • Crab • Crow • Fish • Flytrap • Mushroom • Shark • Snake • Spider • Toy Mouse • Wolf |
Obstacles | Blade • Boulder • Flying Sword • Spike • Tumbleweed |
Antagonists | Hsstamean • Sol and Luxo • Waldorf • Honker • Swamp Fiend • Golem • Evil Acorn |
Worlds | Willow Woods • Vultureville • Krow Keep • Mako Islands • Claw Swamp • Aztec Temple • Catacombs |
Items | Acorn • Conker • Gold • Invite • Key • Mask • Pickaxe • Present • Saw • Secret Present • Slingshot • Special Key • Tankard • Token • Torch |
Moves | Digging • Jumping • Punching • Pushing • Running • Stomping • Swimming • Walking |
Sub-games | Shooting Gallery • Bank Shootout • Gold Panning • Pea-Under-Cup • Boat Race • Hurdles Race • Swimming Race • Long Jump • Coconut Shoot |
Puzzles | Block puzzle • Switch puzzle |