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Difference between revisions of "Grunt"
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[[File:Tedi LnR.jpg|thumb|200px|Artwork of a Tedi Grunt]] | [[File:Tedi LnR.jpg|thumb|200px|Artwork of a Tedi Grunt]] | ||
[[File:Conker LnR Squirrel Grunt.gif|thumb|Artwork of an SHC Grunt]] | [[File:Conker LnR Squirrel Grunt.gif|thumb|Artwork of an SHC Grunt]] | ||
'''Grunt''' is one of the classes in the [[Xbox Live & Co.]] mode of ''[[Conker: Live & Reloaded]]''. They are the most basic and versatile class but have no distinctive traits. In compensation, Grunts have the ability to wield powerful weapons and to self-heal. | '''Grunt''' is one of the classes in the [[Xbox Live & Co.]] mode of ''[[Conker: Live & Reloaded]]''. They are the most basic and versatile class but have no distinctive traits. In compensation, Grunts have the ability to wield powerful weapons and to self-heal. Grunts are the basic footsoldiers of the [[Tediz]] and [[Squirrel High Command]]. | ||
==Weapons== | ==Weapons== | ||
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[[Category:Xbox Live & Co.]] | [[Category:Xbox Live & Co.]] | ||
[[Category:Conker: Live & Reloaded]] | [[Category:Conker: Live & Reloaded]] | ||
Revision as of 12:41, October 4, 2020
Grunt is one of the classes in the Xbox Live & Co. mode of Conker: Live & Reloaded. They are the most basic and versatile class but have no distinctive traits. In compensation, Grunts have the ability to wield powerful weapons and to self-heal. Grunts are the basic footsoldiers of the Tediz and Squirrel High Command.
Weapons
- Sturm 21, a three-barrel submachine gun
- Hogster, anti-infantry grenade launcher unlocked via upgrade
- Medgun, a device allowing the Grunt to heal teammates, in turn adding +1 CP
- Frag Grenade, standard fragmentation grenade
- Stun Grenade, flashbang used to stun enemies
- Magnova Grenade, electromagnetic pulse grenade
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