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Difference between revisions of "Sky Jockey"

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{{Quote|A class of extremes. Essentially unremarkable on the ground and initially lacking in any kind of specialist ability beyond their pilot training, the Sky Jockeys really come into their own when give access to a Steed or Mule 52, as no other class can handle either of these airborne vehicles. Widespread carnage frequently ensues. |From the game manual|}}
[[File:Conker LnR Squirrel Sky Jockey 1.jpg|thumb|An SHC Sky Jockey from Future War]]
[[File:Conker LnR Squirrel Sky Jockey 1.jpg|thumb|An SHC Sky Jockey from Future War]]
'''Sky Jockeys''' are a class in the [[Xbox Live & Co.]] mode of ''[[Conker: Live & Reloaded]]''. Their only armament is a pair of weak DP500 pistols, which can be set to fire in bursts or single concentrated shots. Their only grenade is a magnova. They are the only class that can use flying vehicles, giving them an unprecedented advantage on maps with air vehicles. They carry an arc weld to repair their vehicles, and a parachute so that they can bail out if need be, or jump safely from a great height. They also receive the infravision ability with an upgrade, which is nearly identical to that of the long ranger.
'''Sky Jockeys''' are a class in the [[Xbox Live & Co.]] mode of ''[[Conker: Live & Reloaded]]''. Their only armament is a pair of weak DP500 pistols, which can be set to fire in bursts or single concentrated shots. Their only grenade is a magnova. They are the only class that can use flying vehicles, giving them an unprecedented advantage on maps with air vehicles. They carry an arc weld to repair their vehicles, and a parachute so that they can bail out if need be, or jump safely from a great height. They also receive the infravision ability with an upgrade, which is nearly identical to that of the long ranger.

Revision as of 04:17, March 5, 2022

“A class of extremes. Essentially unremarkable on the ground and initially lacking in any kind of specialist ability beyond their pilot training, the Sky Jockeys really come into their own when give access to a Steed or Mule 52, as no other class can handle either of these airborne vehicles. Widespread carnage frequently ensues. ”
From the game manual
An SHC Sky Jockey from Future War

Sky Jockeys are a class in the Xbox Live & Co. mode of Conker: Live & Reloaded. Their only armament is a pair of weak DP500 pistols, which can be set to fire in bursts or single concentrated shots. Their only grenade is a magnova. They are the only class that can use flying vehicles, giving them an unprecedented advantage on maps with air vehicles. They carry an arc weld to repair their vehicles, and a parachute so that they can bail out if need be, or jump safely from a great height. They also receive the infravision ability with an upgrade, which is nearly identical to that of the long ranger.

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